3D Animation
This section displays some of my 3D animation projects made in Maya and Blender.
3D Animation: Rake Attack: [0:12]
I animated 2 people in this 3D comedy skit meant to evoke the theme of shock. This was intended to be a 8 second minimum video featuring all 12 animation principles with as close to real life movements as possible. This includes the facial expressions, and body gestures. Person 1 is in shock from being hit with a rake, and person 2 is in shock seeing someone be hit with a rake.
3D Animation: Replicating human animation: [0:10]
I animated my movement in 3D in Maya. This is not done by motion capture. The 3D model of the humanoid was taken from the Maya content browser. I used some AI for the heat mapping of the skeleton to the model, and adjusted the bones to the right parts of the body.​
The hair is a separate object, which I modelled and used joint parent feature to keep attached to the model’s head and follows it’s movement.
3D Animation: Maya CyberAnt [0:14]
I gave myself a personal challenge to create a 3D character model of a grounded cyber/sci-fy digital insect, to be used within a game context, with metallic colors and neon green, and to rig, texture and animate it. My concept character, was combining the idea of an ant and a centaur (half horse, half human), I call him ceANTaur. I 3D modeled an ant with a centaur's posture, and gave it robot parts. The hands are now pliers instead of ant claws. After modeling it, I coloured the eyes to make it glow, and then animated a 14 second sequence of ceANTaur running and moving its front 2 fingers, teeth, arms, antennae and tail. This idea was conceptualised created, and rendered in 6 days.

3D Animation: Animation/Rigging Hand in Blender [0:05]
My first ever 3D animation, which I had to learn and deliver in 3 hours, as my team urgently needed it to complete a project. The hand object is not mine. I made the skeleton and movement animation.
3D Animation: Lens Studio (back camera experience, World Lenses) with 3D models and 3D Animation - Weeping Angel [2:13]
This was a team project to incorporate 3D objects and animation into Lens Studio using back camera lens. We created a Weeping Angel (the 3D object) to follow one around and coded its movements. The further away it is from one, the more aggressive it is and closer it comes, the shyer it becomes, and it makes different sounds. ​
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I made and animated in Maya, the 10 3D body parts (3 rings, 6 wings and eyeball) so that all body parts could move. Other team members did the coding in Lens Studio to use my 3D animation, added the audio and the textures. I took an active part in the brainstorming of the idea and did the testing of the script in Lens Studio. ​
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If you have Snap chat feel free to scan the QR code, turn on back camera and test the effect for yourself.​
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3D Animation-Javascript,HTML: Code to make web animations
I created these simple animations, 3D models and texturing using HTML, Javascript for a website. They have not been published to the web yet. The animation and model-building was all done in Javascript by me, as well as the buttons and window sizing in HTML. The user can toggle textures and toggle the animation on/off. Someone else did the CSS and the rest of the HTML work.


3D Animation: Death of the Turtles [0:12]
This animation depicts the imminent death of all turtles, as the pollution is killing the sea turtles who normally eat jellyfish, are now swallowing plastic bags. As global temperatures rise, the turtles’ gender can be changed before they hatch from male to female. This will kill off reproduction of turtles. ​
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In the animation, global warming is depicted as a spinning ball on fire, blue turtles represent the male turtles, and they turn into pink turtles, which represent female turtles. The theme of death is further emphasized by the chosen music of Wolfgang Amadeus Mozart's Lacrimosa, the meaning of which is interpreted as death, doom, or weeping.​
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I made this video by first creating a 3D animation in Maya, including texturing of the jelly fish, turtles, the boat and plastic bags. I made the jelly fish and boat in Maya and obtained the turtles from Maya's content browser, the background from the internet. I exported the spliced animation frames to DaVinci Resolve, edited the sound to complete the animated video.​