Game Development
This page includes my game development projects.
Game Development: AQUA Game –underwater shark game
This game was developed by us, a team of 4, which can be downloaded and played on a computer, and includes a custom- built tilt controller or using a smart phone as a controller.
In this game the player is a shark who gets bigger when eating small fish and jellyfish, and when it is attacked by other larger fish, mines, pollution or killer whales, it loses health. The is a linear game, the main objective is to defeat the final boss, a giant fish lurking at the bottom of the ocean. Whether you win or lose, the game ends, and you can play again.
I was active in the brainstorming, co-ordination, and researching sharks’ habits, movement and diet, etc. I built the whole tilt controller (physically put it together, with 3D printing components, wiring, etc) and coded it for the game (C++, C#). I also coded some enemy movements, mainly for the mines, whales, boats, pufferfish and jellyfish and some tweaks to the player. I made the promotion video for the game and participated at the York University interAccess multi-day event to demonstrate the game. Watch demo of the game.


Tilt Controller

Game Development: Enactus GBC website
Developing and making the Enactus George Brown website in Wix, based on guidelines from our Enactus team. I also coded and integrated the Test/Game, and its error handling. Try out the website (https://www.enactusgbc.com/) or the Test (https://www.enactusgbc.com/game)

Game Development: Scratch cat Game
A game concept in progress, with 2 modes: an easy mouse mode and a more difficult mode, without mouse. The more difficult mode is to help seniors and ADHD kids to improve focus and concentration, as you can only move forwards/backwards, rotate and swing the sword to get rid of the bugs and frogs. This is a concept I will develop further in Python. This is a quick mock-up whilst I was in Scratch, which has limitations, but there is unlimited space for free. Play here https://scratch.mit.edu/projects/1374568600

Game Development: Tiltball game in Android Studio [1:29]
An android game, that I created in Android Studio, starting with a template coded in XML and Java and developed for my game. The aim of this game is to tilt the user's android phone to move the ball perfectly along the path of the of the shape to make a lap. The goal is to get as many laps as you can, without making mistakes. There are various metrics to measure how well you have performed in the game.
